The game is turn-based. There are four table layouts and two hand layouts.
There are two types of cards, organic and skill. The player should place organic cards on one of your tables; then, you can use them.
Skill (healer) cards can heal any card in their layouts.
Melee attackers can be placed in the melee table row and can only attack the cards they put in the opponents' melee table layout.
A ranged attacker can be placed in the range table row and attack the opponent card on any layout.
Melee & ranged attacker.
The player can place these cards in both table rows and attack cards in both opponents' layouts but with different effects and damages.
Game of Metas allows you to create your team of heroes to battle, and each battle will enable players to have a maximum of 11 heroes. And each battle has two rounds.
If you select 22 heroes team for a battle, the game will randomly pick 11 heroes for round 1 and 11 heroes for round 2.
When a card targets another card, you will see single skill effects for ranged-only and melee-only cards. But for the card to have both attack types, there are two options; when a card's skill range is zero usually, it affects only the target; when the skill range is one or more other cards in the row can be affected.
There are currently five types of effects available; Physical, Fire, Cold, Poison and Lighting.
The current skill effects are; Instant target, Lightning and Mover.
Instant target effects instantly appear on the target.
Lightning will adjust the child particle systems to move from the start position to the end position.
Mover effects will move from the start position to the end position with an animation curve.
Organic cards should have a positive health value, and when you place them on the table, they can be attacked. When a card dies, it will give the points to the opponent. If the attacker card is organic and alive after the attack, the defender card has a counterattack option.
Resistances and Attacks:
Only organic cards will have resistance; skill (healer) cards don't have resistance. Organic cards placed on the table they may have resistance to incoming attacks.
For example, when a card has four fire damage, and the receiver has three fire resistance, the final damage will be 1.
There are currently five resistance and attacks; Physical, Fire, Cold, Poison and Lighting.